Infection Late Sign-Ups!

You've seen us running around campus-- there's still time to sign up and play! Just sign up at www.ohiostateugc.com/infection by 4PM and come to the mandatory Info Meeting at 6:30PM in Lazenby Hall room 21.

Sign up now!

Second Night Debrief

Townsfolk started strong taking the train at the beginning, Outlaws dominated the middle portion and defended the train from zombies for most of the night. Townsfolk swept in out of nowhere forcing the Outlaws to let them take the train rather than have to fend off both Zombies and Townsfolk. Townsfolk got the train to their point and won the second weapons unlock. ONLY TOWNSFOLK MAY NOW USE ELECTRONIC BLASTERS AND FULL AUTO BLASTERS. Stay tuned for day three mission information before 10am today.

Night Mission 2: Briefing Locations

(Original Zombies have been revealed! Thanks to the humans from both teams completing the day mission) Amnesty begins at 7 and lasts till mission start (this is also pvp amnesty) Briefings "begin" at 7:30 ( if you get there stupidly early its not entirely our fault if it seems like a long wait)
Townsfolk: Hitchcock Steps
Outlaws: RPAC Plaza
Zombies: Campbell Hall 309

Day Mission 2: "Showdown at High Noonish"

Starting at 11:30 teams of minimum 5 people each (if more people show up then the teams can be larger but will still be even) will engage in different nerf games every 15 minutes. You will be safe while participating in the day mission. Please see the map for the mission location and safe zone area. http://imgur.com/Q5bggWd

First Night Debrief

After great day mission turnout from both sides each group was able to purchase the first set of weapon unlocks. Both sides now have full access to all clips and high capacity blasters (Battery powered and full auto are still locked)
Unfortunately the bank lost a lot of money tonight, the Townsfolk received a reward of 100 Gold from the bank for the bags and boxes they were able to save from falling into the outlaws hands. The Outlaws made off with 200 Gold. Another large amount seems to have gone missing in the chaos.

Night Mission 1

Night Mission 1: Amnesty begins at 7 and lasts till mission start (this is also pvp amnesty) Briefings "begin" at 7:30 (we believe in ourselves, though if you get there stupidly early its not entirely our fault if it seems like a long wait)
Townsfolk: RPAC Plaza
Outlaws: Numbers Garden
Zombies: Lazenby Hall Rm 001
(reminder, battery powered guns and larger capacity clips have not been unlocked yet. come to the mission and see if you can change that)

Day Mission 1

Earn some coin for your team by going around town doing work for some of the NPC's.
NPC's will be located at the South Oval, Scott Labs, and the RPAC starting at 1pm. Check the map for the locations and times active. If you have made arrangements to pick up your kill ID fro me I will be at Point 1 for the entire mission. http://imgur.com/IQ0scPC

OPENING CEREMONY

OPENING CEREMONY: Tonight at 9:30pm in Hitchcock 035
Last info meeting for regular entry will begin at the end of the opening ceremony. If you have not picked up your kill ID or bandana please come to the opening ceremony to grab them. Bandanas are $1.

Info Meeting Information

Update on Info-Meetings:

Sunday 10/19 @ Hitchcock Hall 031
-3:30pm - Veteran's Info-Meeting (at least 2 games experience)
-4:30pm - Regular Info-Meeting

Monday 10/20 @ Central Classrooms 243
-6:00pm - Regular Info-Meeting

Late Sign-up:

Friday 10/24 @ Lazenby Hall 021
-6:30pm - Late Registration Info-Meeting

Register on the website and choose your side!

Fall 2014: The Good, The Bad, and The Zombies

Hello everyone! Registration for the Fall 2014 game will begin in a few days please be sure to check back and make sure that you're registered. If you don't already have an account please make one before all the good usernames are taken.
-Dave